This game had no storyline or plot to it and since graphics could not be drawn at the time screen overlays were used as targets.
Through the '50s the world saw the arrival of Tic-Tac-Toe, Tennis for Two and Mouse in the Maze. All had no back story to the game as with the technology available games were playable with light pens, didn't use a memory feature and were generally very short anyway.
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| Spacewar! |
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| The Magnavox Odyssey |
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| Space Invaders |
This had one objective - destroy the Invaders. No storyline was given as to why the Invaders were in fact Invading but despite this it created a legacy outside the screen. Atari held the first ever Video Game Competition in 1980 with Space Invaders, bringing together more than ten thousand players and causing video gaming to be recognized as a mainstream hobby. Within this same year, The Arcade Awards Ceremony was created to pay homage to the best video games with Space Invaders taking the Game of the Year award. Space Invaders also paved the way for First Person Shooters (FPS), making it a huge influence in the Video Game History, much compared to the Beetles in the music industry.
However, it wasn't all love for the game - one year after it's release to the world, the Japan Parent-Teacher Association (PTA) attempted to ban Space Invaders for causing students to skip school lessons and commit Trauncy. This eventually failed and Space Invaders was free to game on in the world from behind the screen.
With the release of the Atari 2600, The Intellivision and the ColecoVision, second generation of video game consoles began to dawn. However, with so many consoles on the shelves with a surplus of video games in low quality, this prepped the beginning of a disaster greater than 1977 - The North American Video Game Crash of 1983!
The main causes were a surplus of consoles and bad games rushed to completion for the Christmas period. It brought the end of the second generation and almost destroyed the gaming industry with many companies going bankrupt, including Atari.
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| E.T. The Extra-Terrestrial |
The long term effect of this crash meant that the shift in dominating the home console market went from the United States to Japan, Nintendo dominated the majority of the gaming market, when two years later in 1985 the release of the Nintendo Entertainment System (NES) brought back the video game industry and became incredibly popular by '87. Atari could not recover from the Crash or earn as much as the sales of the Atari 2600, resulting in them pulling out of creating consoles in 1996 after the Atari Jaguar failed to sell like it's competitors.
Through 1978 to '86 was refereed to as The Golden Age of Arcade Video Games, thanks to Space Invaders, with arcades popping up in shopping stores, restaurants and convenience stores all over mainstream locations. Due to the low cost of publishing video games, more bold and original games began to appear and with them, a unique storyline.
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| Zork |
Battlezone, also released in 1980, used a "viewing goggle" in order to play. This combined with it's first person shooter styled game play made it the first virtual reality arcade game. Little story was implemented but rumors of reaching the volcano in the background spurred other gamers on a wild goose chase.
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| Pacman's cutscene |
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| The Split Screen |
Pac-Man is also responsible for another legacy involving it's Split Screen, which was cause when the game tried to count 256 pieces of fruit, causing the counter to roll over. Players had claimed to get past the kill screen but none could prove it, so in 1999 Billy Mitchell, the first player to get the highest score in Pac-Man, offered $100,000 to the player who could prove to pass the split screen before January 1st 2000. None could complete this challenge and so the money was left unclaimed.
Only emulators could show what could happen beyond the Split Screen. The game would revert to level one conditions but the Ghosts would keep their speed and invulnerability to power pellets from higher stages.
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| Donkey Kong |
The Atari 400 version (1979) also contained the longest undiscovered Easter eggs in a game, remaining hidden for 26 years until the creator, Landon Dyer, revealed it on his blog. The method to reveal it was discovered by Don Hodges who searched through the game's code to find it was the creator's initials after dying in a certain way. It was noted as the first true platform due to the player being able to jump over incoming objects.
Donkey-Kong would be the first in a large line of spin off games and the birth of the Mario Bros series.
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| The Legend of Zelda's Gold Game Cartridge |
The game was based in a land called Hyrule where Ganon, the Prince of Darkness, had taken the Triforce of Power (an artifact of great power). Princess Zelda takes the triforce of wisdom, splitting it into eight pieces to stop Ganon from aquiring it. She then tells her maid to find one courageous enough to defeat Ganon and save Hyrule. The maid is attacked but saved by Link, a young boy, who is informed of Zelda's plea and ventures off to gather the pieces and become powerful enough to defeat Ganon.
Nintendo wanted to keep the fans on board with Zelda and stated that anyone who sent in a warranty card with the purchase of the game would become a member of the fun club, receiving issues containing puzzles, jokes and the valued game secrets, such as passageways and hidden rooms. Once 1 million subscribers had been reached in 1988, Minoru Arakawa started the Nintendo Power magazine. The third generation of game consoles ended with the NES being discontinued in '95.
With the third generation closing the storyline of games began to evolve in potential and the graphics with it too. The graphics would help to immerse the player further into the game and, soon, into the series of the game itself.
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| Various Zelda games |
Zelda II: The Adventure of Link
The Legend of Zelda: A Link to the Past
The Legend of Zelda: Link's Awakening
The Legend of Zelda: Ocarina of Time
The Legend of Zelda: Majora's Mask
The Legend of Zelda: Oracle of Ages
The Legend of Zelda: Oracle of Seasons
The Legend of Zelda: Four Swords
The Legend of Zelda: The Wind Waker
The Legend of Zelda: Minish Cap
The Legend of Zelda: Twilight Princess
The Legend of Zelda: Phantom Hourglass
The Legend of Zelda: Spirit Tracks and
The Legend of Zelda: Skyward Sword.
Over these many years from 1987 to 2011, not including the spin offs, The world of Zelda has greatly expanded due to the various stories that each game has to offer, most often being defeating Ganon, The Prince of Darkness. This series has attracted millions of fans and gamers and with more games being released, will continue to draw in new fans and keep entertaining the old.
Thanks to the evolution of graphics and the technology of today, games can have vast stories and missions that past games could not handle (such as The Elder Scrolls: Skyrim). Storytelling over these years has evolved from nothing to elaborate backgrounds on both areas and characters, and sees great potential for new ways to portray the story through the further evolution of technology.
Bibliography
http://en.wikipedia.org/wiki/First_video_game
http://en.wikipedia.org/wiki/Cathode_ray_tube_amusement_device
http://en.wikipedia.org/wiki/Spacewar!
http://en.wikipedia.org/wiki/History_of_video_games
http://en.wikipedia.org/wiki/Space_Invaders#Impact_and_legacy
http://en.wikipedia.org/wiki/North_American_video_game_crash_of_1983
http://en.wikipedia.org/wiki/Zork
http://en.wikipedia.org/wiki/Battlezone_%281980_video_game%29
http://en.wikipedia.org/wiki/Pac-Man
http://en.wikipedia.org/wiki/Donkey_Kong_%28video_game%29
http://en.wikipedia.org/wiki/The_Legend_of_Zelda_%28video_game%29
http://en.wikipedia.org/wiki/List_of_The_Legend_of_Zelda_media
Images
http://en.wikipedia.org/wiki/File:Spacewar!-PDP-1-20070512.jpg
http://en.wikipedia.org/wiki/File:Magnavox-Odyssey-Console-Set.jpg
http://upload.wikimedia.org/wikipedia/en/2/20/SpaceInvaders-Gameplay.gif
http://www.4colorrebellion.com/wp-content/gallery/duke_nukem_forever_et/et2.png
http://levgrossman.com/wp-content/uploads/2010/05/zork.jpg
Screenshots of Pacman Loading Screen from: https://www.youtube.com/watch?v=glYGt7mFCaQ
http://en.wikipedia.org/wiki/File:Pac-Man_split-screen_kill_screen.png
http://upload.wikimedia.org/wikipedia/en/thumb/3/3f/Donkey_Kong_NES_Screenshot.png/200px-Donkey_Kong_NES_Screenshot.png
http://insidermedia.ign.com/insider/image/zelda_nes_cart_480.jpg
http://en.wikipedia.org/wiki/File:Zelda-media.jpg
Final Word Count: 1,996

















